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| Wednesday, November 04 | | · | Fairchild C-123 K "Provider" Package for FSX |
| Sunday, November 01 | | · | FSX Super Hornet RAAF 20th Birthday-Clean |
| · | FS2004/FSX Project Opensky Boeing 747-400 ASIANA OC |
| · | FSX Stalingrad 49th MiG-29 Winter |
| Monday, October 26 | | · | FSX Boeing 727 The FSND 100% Native FSX-SP2 |
| · | FSX CH-53/Pavelow Package. Built in Gmax |
| Friday, October 23 | | · | FSX Aerolineas Argentinas Airbus A340-600 |
| · | FS2004 Cathay Pacific "One World" A330-343X |
| Wednesday, October 21 | | · | FSX/FS2004 DELTA A320 |
| · | FS2004 Aerolineas Argentinas 737-76N |
| · | FSX Dassault Super Etendard |
| · | FS2004 Agusta HH-3F Pelican |
| · | FS2004 Japan Airlines "One World" 747-446 |
| · | FSX / SP2 Space Shuttle Atlantis |
| Monday, October 19 | | · | FSX/FS2004 NORTHWEST CARGO Boeing 747-400 |
| · | FSX/FS2004 Boeing 2707-200 SST |
| · | FSX/FS2004 Boeing 777-200 - PW4000 - United Airlines |
| · | FSX U-2 Dragonlady |
| Sunday, October 18 | | · | FSX F-16 Viper 522 Expeditionary Fighter Squadron |
| · | FSX Acceleration Multiplayer Carrier Ops - San Francisco |
| Friday, October 16 | | · | FSX AIR BERLIN |
| · | FSX TAM Airbus A350-900 XWB v2. |
| · | FS2004 TAM Airbus A350-900 XWB v2 |
| · | FSX Project Opensky Boeing 777-200ER Air France |
| Sunday, October 11 | | · | FSX Mitsubishi F-1 Supporting Fighter Package |
| · | FSX RAF Boeing C-17 Globemaster III |
| · | FSX/FS2004 Boeing 747-400 British Airways |
| · | FSX - FS2004 Boeing 747-400 Cathay CARGO |
| · | FSX/FS2004 Boeing 747-400 ATLAS AIR |
| · | FSX Project Opensky - Boeing 747-400 Japan Airlines |
| · | FSX Project Opensky - Boeing 747-400 UNITED |
| · | FSX/FS2004 Project Opensky A340-313E Finnair (OH-LQE) |
| Saturday, October 10 | | · | FSX Sceneries Package v1 now freeware |
| Wednesday, October 07 | | · | FS2004/FSX Heinkel He112b fighter |
| · | FS2004 50North Boeing 737-476 QANTAS/Jetconnect NC, registration JK-JTR |
| · | FSX/FS2004 USN/USMC CH-46 Sea Knight |
| · | FSX Continental Airlines Texture Package for 747-400 |
| Sunday, October 04 | | · | FS2004/FSX Alitalia Concorde |
| · | FS2004/FSX Concorde Collection > CONCALL.zip < |
| · | FS2004/FSX Northwest Airlines Boeing 777-200 |
Older Articles
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 | FSX Aircraft: FS2004/FSX Mörko Morane WW2 Fighter |

.jpg) |
| Fs2004/FSX Mörko Morane WW2 Fighter The increasing obsolescence
of the M.S.406 led the Finnish Air Force to order, on 22 October
1942, the installation of a Klimov M-105P in an M.S.406 airframe.
The M-105P engine, derived from the HS 12Y, afforded 1,100hp for
take-off, the prototype conversion was flown on 4 February 1943 as
the Mörkö (Ghost) or Mörkö-Moraani. Successful trials resulted in
the decision to bring all surviving M.S.406 and M.S.410 fighters to
Mörkö standard. Two versions included. GMAX model by A.F.Scrub. |
|
FS2004/FSX Mörko Morane WW2 Fighter
|
Category:
Flight Simulator X / FSX Downloads Military Aircraft
Compatibility: Flight Simulator X
Filesize: 6.24 MB
Added on: Oct-03-2009Fs2004/FSX Mörko
Morane WW2 Fighter
===================================
The increasing obsolescence of the M.S.406 led the Finnish Air Force to order,
on 22 October 1942, the installation of a Klimov M-105P in an M.S.406 airframe.
The M-105P engine, derived from the HS 12Y, afforded 1,100hp for take-off, and a
substantial quantity of this power plant, together with suitable VTSh-61P
propellers, had been captured by the Wehrmacht and was available to the Finns. A
20mm MG 151 cannon was mounted between the cylinder banks, a Bf 109G oil cooler
was adopted, an aerodynamically-improved engine cowling was introduced, and,
with some local structural strengthening, the prototype conversion was flown on
4 February 1943 as the Mörkö (Ghost) or Mörkö-Moraani. Successful trials
resulted in the decision to bring all surviving M.S.406 and M.S.410 fighters to
Mörkö standard, but only two more were completed before termination of the
Finnish-Soviet conflict. Nevertheless, the conversion programme continued, and
by 21 November 1945, the remaining Morane-Saulnier fighters had been modified,
bringing the total number of Mörkös delivered into the Finnish inventory to 41
aircraft. These retained the two or (in the case of the M.S.410 conversion) four
wing-mounted 7.5mm machine guns, but shortages of the MG 151 cannon necessitated
this engine-mounted weapon being replaced by a 12.7mm Berezina UB machine gun in
some aircraft. The Mörkö remained in service until 11 September 1948, when the
survivors were placed in storage, being scrapped four years later.
General characteristics
Type: 12-cylinder supercharged liquid-cooled piston aircraft engine
Bore: 148 mm (5.8 in)
Stroke: 170 mm (6.7 in)
Displacement: 35.09 liters (2,142 cu.in.)
Dry weight: 620 kg (1,365 lb)
Components
Valvetrain: Two exhaust valves per cylinder
Supercharger: Gear-driven single-stage two-speed centrifugal type supercharger
Fuel type: 95-octane rating gasoline
Cooling system: Liquid-cooled
Performance
Power output:
903 kW (1,210 hp) at 2,600 rpm for takeoff
880 kW (1,180 hp) at 2,700 m (8,860 ft) cruise
Specific power: 25.8 kW/L (0.57 hp/in³)
Compression ratio: 7.1:1
Installation:
==============
-Unzip "Mörko Morane" into a temporary file and move the "Mörko Morane" folder
into the main Aircraft directory.
-Attention...the panel.cfg files are different for FSX and FS2004.
-For FSX,change the FSXpanel.cfg into panel.cfg and let it replace the first one.
For FS2004,change the FS9panel.cfg into panel.cfg and let it replace the first
one.
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-Read instructions carefully when installing the gauges, say YES...when asked if
the gauges sources should be trusted. If you say no....some of the gauges are
not going to work !
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-Leave the "instruments" map in your panel folder.
-Copy the effects into the Microsoft GamesFlight Simulator Xeffects folder and
the 20can.wave in the Microsoft GamesFlight Simulator Xsound folder.
ATTENTION :
-For FS2004, change the FS9_Wing_Guns.fx into FX_Wing_Guns
-For FSX change the FSX_Wing_Guns.fx into FX_Wing_Guns
NOTE: If you have trouble with the canopy and prop transparancies when flying
with Acceleration, replace the the glass.bmp and prop_b.bmp with those in the "acceleration
map".
Effects
--------
-On startup there is automatic engine smoke.
-Then follow the exhaust flames with smoke.
-Wing vortex effect appears by default at 2.5g or quick roll rate.
-Continuous blue flames with smoke if engine is running .
-Wing cannon with flash, smoke and falling cartridges can be triggered with the
standard Strobe key (O). Remember this key is aliased to the lights key.
It is much nicer however if you put the FS2004 standard Strobe key (O) to the
trigger from your joystick.You can change this in the Key menu.
It is a good idea if you replace the standard (L) key for lights by the L+CTRL,
(normaly activating the landing lights only). This avoids you having to have all
lights on when pulling the trigger.
Flying the model
================
This plane is a dream to fly scale aerobatics with. It is a non critical but
powerful and precise flying machine.
-CTRL+E opens the canopy
-Radiator flaps are opened/closed by the close cowl key.
TAKE-OFF :if you have manual rudder enabled, be ready to apply rudder and brake
when you hit the throttle !
Better apply throttle proportionaly and slowly at first.
1.Parking brake on, start engine, 1/4 flaps
2.Disengage parking brake
3.Hold enough LEFT rudder, brake to keep the aircraft straight.
4.Take off at about 85 Knots, wheels and flaps up at 110 Knots.
5.To fire guns activate O-key or trigger.
6.Approach at 25% flaps, wheels down at 120 Knots.
7.Touchdown at 80-85 Knots.
Credits
=======
-GMAX for the drawing program and Microsoft for their makmdls.mdk.
-Thanks to Morton for his skins.
-Thanks to Thicko for his base textures and CFS2 airfile.
LEGAL:
======
This project is released as freeware. You may modify it and repaint it. You may
upload this file to another website as long as it is not for profit. You need
the written permission of the original authors to use any of these files for
commercial purposes, otherwise a simple credit would be nice. This file should
not cause any problems with your computer, but I accept no responsibility if you
think it does.
Happy Landings!!
A.F.Scrub
December 2008
Email: af_scrubbypc@hotmail.com
MS 406 PROCEDURES
__________________________________
PRELIMINARIES
[ ] Brakes -- TEST AND SET
[ ] Ignition Switches -- OFF
[ ] Undercarriage and Flap Levers -- NEUTRAL
[ ] Battery and Generator Switches -- ON
[ ] Fuel Tank Contents -- AS REQUIRED
[ ] Controls -- CHECK FREE MOVEMENT
__________________________________
STARTING ENGINE AND WARMING UP
[ ] Mixture Control -- FULL RICH
[ ] Pitch Control Lever -- FINE PITCH
[ ] Cowling Gills -- OPEN
[ ] Carburetor Heat -- COLD
[ ] Fuel Cock -- LEFT TANK
[ ] Engine Switches -- ON
[ ] Wobble Pump -- AS NEEDED
[ ] Priming Pump -- 3~5 STROKES DEPENDING ON TEMPERATURE
[ ] Throttle -- 1/4 OPEN
[ ] Starter -- PUSH IN 15 SECONDS, THEN PULL TO ENGAGE
[ ] Oil Pressure -- CHECK-- OVER 50 PSI (NORMAL 60 PSI)
[ ] Warm Up -- 1000 RPM UNTIL 10 DEGREES C. OIL TEMPURATURE RISE
Note: Optimum Oil Temperature -- 74 DEGREES C.
Maximum Oil Temperature -- 88 DEGREES C.
[ ] Cylinder Head Temperature -- CHECK 150 DEGREES C. MINIMUM
[ ] Fuel Pressure -- 6~7 LBS
[ ] Brake Pressure -- CHECK 800 PSI
[ ] Flaps -- CHECK
[ ] Switches -- TEST (32" Hg) -- LESS THAN 50 RPM DROP
[ ] Propeller Pitch -- CHECK DROP
___________________________________
TAXYING OUT
[ ] Tail Wheel Lock -- FREE
[ ] Cowling Gills -- OPEN
Note: AVOID RUNNING UNDER 1000 RPM, OVER 1200 RPM FOR EXTENDED PERIODS
__________________________________
PREPARATION FOR TAKE-OFF
[ ] T -- Trimming Tabs -- NOSE HEAVY/AILERON TAB NEUTRAL/RUDDER TAB STARBOARD
[ ] M -- Mixture -- FULL RICH
[ ] P -- Pitch -- FINE PITCH
[ ] FLAPS -- AS DESIRED (not recommended for normal takeoff conditions)
[ ] Tail Wheel Lock -- LOCKED
[ ] Brakes -- RELEASE
___________________________________
TAKE-OFF
[ ] Maximum RPM -- 2350 RPM
[ ] Boost -- 43.5" Hg
___________________________________
ACTIONS AFTER TAKEOFF
[ ] Undercarriage -- RAISE
[ ] Boost -- REDUCE TO 35.5" Hg
[ ] RPM -- REDUCE SLOWLY TO 2300 RPM
[ ] Air Speed -- 145 MPH IAS
[ ] Instruments -- CHECK
[ ] Flaps -- RAISE ONLY AFTER 500FT OBTAINED IF USED FOR TAKEOFF
___________________________________
ENGINE FAILURE DURING TAKE-OFF
[ ] Undercarriage -- LOWER
[ ] Flaps --LOWER
[ ] Switches -- OFF
[ ] Fuel Cock -- OFF
[ ] Land Straight Ahead
___________________________________
CLIMBING
[ ] Air Speed -- 145 MPH IAS
[ ] Boost -- Sea Level: 43.5" Hg, 2350 RPM (3 MIN ONLY)
1000ft~10000ft: 35.5" Hg, 2300 RPM
10000ft~17000ft: 33.5" Hg, 2300 RPM
17000ft and Upwards: FULL THROTTLE, 2300 RPM
[ ] Fuel Selector Valve -- BOTH
[ ] Mixture -- FULL RICH
[ ] Cowling Gills -- FULL OPEN
___________________________________
CRUISING
[ ] Throttle -- LOWEST OUTPUT SUITABLE FOR CONDITIONS
[ ] Cylinder Head Temperature -- 205 DEGREES C. MAXIMUM
[ ] Propeller -- 1700-1900 rpm
[ ] Elevator Trim -- ADJUST
[ ] Rudder Trim -- ADJUST
[ ] Mixture -- LEAN
[ ] Cowling Gills -- CLOSED
___________________________________
COMBAT
[ ] Extinguish all smoking materials
[ ] Weapons -- ARM
[ ] Guns -- FIRE FUSELAGE AND WING GUNS TOGETHER
[ ] Cylinder Head Temperature -- 260 DEGREES C. MAXIMUM (5 MINUTE LIMIT)
___________________________________
GLIDING
[ ] Air Speed -- Flaps UP -- 110 MPH IAS
Flaps DOWN -- 90 MPH IAS
Engine-Assisted/Flaps DOWN -- 80 MPH IAS (NOT RECOMMENDED)
___________________________________
DIVING
[ ] Hood -- CLOSED
[ ] Propeller -- COARSE PITCH
[ ] Throttle -- 1/3 OPEN
[ ] Cowling Gills -- CLOSED
[ ] Mixture -- FULL RICH
[ ] RPM -- 2760 RPM MAXIMUM
Note: TABS MUST NOT BE USED FOR RECOVERY
___________________________________
APPROACH AND LANDING
[ ] Hood -- OPEN
[ ] Mixture -- FULL RICH
[ ] Cowling Gills -- CLOSED
[ ] Fuel Selector -- BOTH
[ ] U -- Undercarriage -- LOWER
[ ] P -- Pitch -- FINE PITCH
[ ] FLAPS -- DOWN (MAXIMUM SPEED 161 MPH IAS)
___________________________________
FINAL APPROACH AND LANDING
[ ] Air Speed -- 90~95 MPH IAS WITH OR WITHOUT ENGINE
[ ] Trim -- NOSE DOWN with full flaps
[ ] Touchdown -- Main wheels first or 3-point
[ ] Landing Roll -- LOWER tail wheel gently
[ ] Braking -- MINIMUM REQUIRED
___________________________________
PROCEDURE AFTER LANDING
[ ] Tail Wheel Lock -- FREE
[ ] Taxi -- CLEAR OF LANDING AREA
[ ] Flaps -- UP
[ ] Cowling Gills -- OPEN DURING GROUND OPERATION
___________________________________
SECURING AIRPLANE
[ ] Brakes -- SET
[ ] Throttle -- IDLE
[ ] Propeller -- FINE PITCH
[ ] Mixture -- IDLE CUTOFF
[ ] Engine Switches -- OFF
[ ] Fuel Cock -- OFF
[ ] Master Battery Switch -- OFF
[ ] Cowling Gills -- CLOSED
___________________________________
BELLY LANDINGS AND
WATER LANDINGS (DITCHING)
[ ] Landing Gear -- UP
[ ] Landing Flaps -- DOWN
[ ] Shoulder Harness -- LOCKED
[ ] Hood -- OPEN
PRIOR TO CONTACT WITH SURFACE
[ ] Switches -- OFF
[ ] Fuel Cock -- OFF
___________________________________
BAILING OUT
[ ] Air Speed -- REDUCE as much as possible
[ ] Hood -- OPEN
[ ] Abandon airplane, while inverted if possible
CAUTION: Before bailing out at altitude, inhale as much oxygen as possible.
___________________________________
GENERAL INFORMATION
STALLING
[ ] Air Speed -- Undercarriage and flaps UP -- 78 MPH IAS
Undercarriage down, Flaps down -- 73mph IAS
AEROBATICS
Aerobatics and loops, slow rolls, and combinations thereof are permitted.
Deliberate spinning and inverted flying are to be avoided.
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